CRank: 5Score: 30670

Do we care anymore? IG used to be a top tier developer, but the quality of their games has been on a downhill trajectory since RFOM.

4892d ago 2 agree0 disagreeView comment

I've never thought of one being better than the other. Gameplay wise they feel nothing alike, and their level design couldn't be more different.

4901d ago 0 agree0 disagreeView comment

Yeah no, Insomniac's Spyros are the best just as Naughty Dog's Crashs were the best.

(Though from what I've seen Sanzaru is doing an excellent job with Sly 4, but that's because it is a passion project for that studio, not something the corporate suits told them to do to squeeze money out of an established IP.)

4901d ago 2 agree0 disagreeView comment

GiTS really deserves a good video game adaptation. It would fit so well. Different missions using the skills of different members of Sec. 9. Multiplayer allowing you to customize your prosthetic parts.

How has this not been made yet?

4909d ago 2 agree0 disagreeView comment

I'm not sure you could do a Hellsing game. Alucard would be too overpowered.

4909d ago 0 agree1 disagreeView comment

Sephiroth?
Andrew Ryan?
LIquid Snake/Ocelot?
Glados?

Yeah this list is fail.

4910d ago 1 agree0 disagreeView comment

A next generation MGS5 will probably get an announcement trailer. Kojima has been saying he wants to show off the Fox Engine, so that seems most likely.

4911d ago 1 agree1 disagreeView comment

@PoSTedUP

Not likely, there's too much data in MGS4 to make it into an Xbox game. It'd end up being 5-6 discs for a four year old game that probably wouldn't shift as many units as a new game.

It wouldn't be worth the effort.

4911d ago 9 agree3 disagreeView comment

Valve could announce HL3 in a gay S&M necrophilia porn film and it would be the most viewed thing on the internet that day.

It's not necessary for them to make a big thing of it.

4921d ago 8 agree2 disagreeView comment

My god, who are all these people defending Killzone's story?

Killzone occasionally had some neat story ideas, but the writing and plotting have never risen above bad.

The story in Crysis 2 wasn't original by any means, but the dialogue was extremely sharp. Certainly more intelligent than the constant swearing of Killzone 2 or the lame "we're going to disobey orders and do the stupid thing and somehow it works" mentality of Killzone 3.

4926d ago 4 agree4 disagreeView comment

To be clear, I'm not talking about auto-aim, I'm talking about aim assist.

Auto-aim is like in COD, where the gun locks on to a target if the crosshairs are near an enemy.

Aim-assist, is when the movement of the crosshairs slows down a bit over a target to make tracking it a bit smoother.

Aim-assist is something PC devs tend not to think about when they make console games, which is why COD, Resistance, Halo, and other more console ori...

4929d ago 1 agree0 disagreeView comment

Showing stuff early was not Rage's problem.

The nonexistent story, the repetitiveness of the enemy encounters, and (on consoles) the lack of some auto-aim to compensate for the analogue sticks were the problems.

4929d ago 4 agree0 disagreeView comment

In other news it's believed that the sun will in fact rise come tomorrow morning.

4930d ago 3 agree3 disagreeView comment

I have mixed feelings here. I really enjoyed Spec Ops' story, but there's no denying it was weak in the gameplay department. And Max Payne was in a very similar position.

Hopefully Yager isn't closed down.

4936d ago 0 agree0 disagreeView comment

So in other words, this guy left Valve because he's actually interested in making games, not piddling around for years at a time buying small studios, appropriating their in development games, and then publishing it as if Valve had been working on it all along.

I understand that......................and this explains why Dishonored gives me the HL2 feel.

4942d ago 14 agree3 disagreeView comment

Not quite, many studios get worse when they get larger because too many voices dulls the creative edge of the studio.

Insomniac Games is a victim of this.

4942d ago 24 agree2 disagreeView comment

No doubt. When devs make PC games I think they like to pretend everyone has a high end machine.

4948d ago 1 agree1 disagreeView comment

N.D. is definitely the leading developer of the generation.

Hopefully The Last of Us will be to the horror genre what Uncharted 2 was to the action genre and reinvigorate that sector of the industry.

4948d ago 8 agree0 disagreeView comment

Agent, or something like it, has to be made. Rockstar was under contract with Sony to deliver a PS3 exclusive, originally to be GTA IV, then Red Dead Redemption, LA Noire, and then Agent.

So either that contract was nullified somehow, maybe the release of GTA IV DLC on PS3?, or they bought their way out of it, or whatever their working on is still in development.

Or maybe their teasing out the dev cycle to screw Sony because they don't want to lose the r...

4954d ago 0 agree5 disagreeView comment

This is a misnomer.

COD games on veteran are not challenging , they're just unfair. The Favela in MW2 and the downhill part of Vietnam in BLOPS were absolutely infuriating. But not because the games challenged you mentally, they just threw more accurate, more powerful, and greater numbers of enemies at you, while dumbing down everyone on your side.

I'm of the opinion they don't do much playtesting for these games on high difficulties, probably b...

4956d ago 0 agree0 disagreeView comment